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Ancient Tao Gunka Card |
Headgear |
- Ignores defense rate of boss monsters by 30%
- If refine rate is 10 or higher:
- Ignores defense rate of boss monsters by additional 20%
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Angra Mantis Card |
Headgear |
- Increase Critical damage by 2%. If worn by Thief class, increase Critical damage by an additional 1% per 2 refine
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Arc Angeling Card |
Headgear |
- Max HP +300
- If the user's base Luk is 77 or higher:
- HP Recovery Rate +100%
- SP Regen +100%
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Banshee Card |
Headgear |
- If used by an Mage job type:
- Max HP -100
- Max SP +100
- Increases the damage inflicted with [Napalm Beat], [Soul Strike] and [Naplam Vulcan] by 20%.
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Blue Acidus Card |
Headgear |
- Max SP +40
- If the headgear is upgraded to +4 or less:
- Additional Max SP +40
- SP Regen +5%
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Bungisngis Card |
Headgear |
- Max HP +1% every two refine levels.
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Carat Card |
Headgear |
- Int +2
- If the headgear is upgraded to +9 or higher, Max SP +150.
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Cendrawasih Card |
Headgear |
- Int +2
- If used by mage types, each 3 refine adds INT + 1.
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Coco Card |
Headgear |
- Def +1
- Increases resistance to [Sleep] status by 20%.
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Cramp Card |
Headgear |
- Adds a 1% of the user gaining 1 to 500 zeny when a monster is killed.
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Dark Illusion Card |
Headgear |
- Max HP -10%
- Max SP -10%
- Reduces the variable cast time of skills by 10%.
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Dark Pinguicula Card |
Headgear |
- Atk +10
- When killing monsters, adds a chance to have a poisonous herb drop.
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Deviruchi Card |
Headgear |
- Str +1
- Gives immunity to [Blind] status.
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Dolomedes Card |
Headgear |
- Dex +2
- If you are an archer class, increase addtional Dex + 1 per 3 refine levels of the headgear.
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Dryad Card |
Headgear |
- Reduces damage received from [Earth] element attacks by 10%.
- Adds a 1% chance of the Green Live item dropping when a [Plant] race monster is killed.
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Duneyrr Card |
Headgear |
- Atk +10
- When dealing physical damage, adds a chance that for 4 seconds your perfect dodge will increase by 10.
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Elder Willow Card |
Headgear |
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Engkanto Card |
Headgear |
- Increases damage against [Poison] element targets by 30%.
- Ignores 30% of the defense of [Plant] race monsters.
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Evil Nymph Card |
Headgear |
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Evil Snake Lord Card |
Headgear |
- Int +3
- Gives immunity to [Blind] and [Curse] statuses.
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Fenrir Card |
Headgear |
- MAtk +50
- Additional MATK +5 per each Upgrade level.
- -70% Fixed Casting.
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Firm Ground Deleter Card |
Headgear |
- Max SP + 2%
- For every 2 upgrade levels, Max SP + 1%
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Fury Hero Card |
Headgear |
- Atk +2%
- Adds a 0.5% chance of buffing the user for 5 seconds when performing a short-ranged attack.
Buff: Level 1 Endure.
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Gemini-S58 Card |
Headgear |
- If the user's base Agi is 90 or higher, increases resistance to [Silence] and [Stun] statuses by 30%.
- If the user's base Vit is 80 or higher, increases resistance to [Sleep] and [Stone Curse] statuses by 50%.
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Ghoul Card |
Headgear |
- Def +1
- Increases resistance to [Poison] status by 20%.
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Giant Hornet Card |
Headgear |
- Reduces damage received from [Wind] element attacks by 10%.
- Adds a 1% chance of the Wind of Verdure item dropping when a [Insect] race monster is killed.
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Gibbet Card |
Headgear |
- If the headgear is upgraded to +5 or less, MDef +5.
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Giearth Card |
Headgear |
- Gives immunity to [Confusion] status.
- Reduces damage received from [Earth] element attacks by 15%.
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Gold Queen Scaraba Card |
Headgear |
- Int +3
- Reduces damage taken from [Insect] race enemies by 10%.
- If upgrade level of the compounded item is +9 or higher, reduces damage taken from [Insect] race enemies by an additional 5%
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Gopinich Card |
Headgear |
- Restores 5 SP to the user when performing a physical attack.
- Increases the SP cost of skills by 50%
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Grand Peco Card |
Headgear |
- Adds a 15% chance of using [Gloria] Lv 1 when physically attacked.
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High Wizard Card |
Headgear |
- SP Regen -100%
- Magic attacks ignore the defense of all targets.
- Doubles the cast time of skills.
- Drains 2000 SP from the user when the headgear is unequipped.
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Holden Card |
Headgear |
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Incubus Card |
Headgear |
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Isilla Card |
Headgear |
- Int +2
- Adds a 5% chance for when dealing magic damage, the user will gain Flee +30 and the cast time of skills will be reduced by 50% for 5 seconds.
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Kathryne Keyron Card |
Headgear |
- Each upgrade on the headgear reduces the variable cast time of skills by 1%.
- If the headgear is upgraded to +9 or higher, MAtk +2%.
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Kiel-D-01 Card |
Headgear |
- Reduces the global delay of skills by 30%.
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King Dramoh Card |
Headgear |
- Str +2
- [Swordsman Class] Increase STR + 1 every 3 refine.
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Knocker Card |
Headgear |
- Increases physical damage against [Formless] race targets by 5%.
- Adds a 0.1% chance of the Rough Oridecon or Rough Elunium items dropping when killing a [Formless] race monster.
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Leaf Cat Card |
Headgear |
- Reduces damage received from [Water] element attacks by 10%.
- Adds a 1% chance of the Crystal Blue item dropping when a [Fish] race monster is killed.
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Leib Olmai Card |
Headgear |
- Reduces damage received from [Fire] element attacks by 10%.
- Adds a 1% chance of the Red Blood item dropping when a [Brute] race monster is killed.
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Lichtern Blue Card |
Headgear |
- MAtk +10
- Increases damage inflicted with [Water] element magic attacks by 5%.
- When refined to +9 or higher, increases [Water] element magic attacks by an additional 5%.
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Lichtern Green Card |
Headgear |
- MAtk +10
- Increases damage inflicted with [Earth] element magic attacks by 5%.
- When refined to +9 or higher, increases [Earth] element magic attacks by an additional 5%.
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Lichtern Red Card |
Headgear |
- MAtk +10
- Increases damage inflicted with [Fire] element magic attacks by 5%.
- When refined to +9 or higher, increases [Fire] element magic attacks by an additional 5%.
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Lichtern Yellow Card |
Headgear |
- MAtk +10
- Increases damage inflicted with [Ghost] element magic attacks by 5%.
- When refined to +9 or higher, increases [Ghost] element magic attacks by an additional 5%.
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Lord Knight Card |
Headgear |
- Max HP -50%
- Enables the use of [Frenzy] Lv 1.
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Marduk Card |
Headgear |
- Gives immunity to [Silence] status.
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Margaretha Sorin Card |
Headgear |
- Int +1
- Adds a 15% chance of using [Lex Divina] Lv 5 on the attacking enemy when attacked by magic.
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Martin Card |
Headgear |
- Def +1
- Increases resistance to [Blind] status by 20%.
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Maya Purple Card |
Headgear |
- Makes hidden monsters and players visible.
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Mistress Card |
Headgear |
- Removes one gemstone from the requirement of skills.
- Increases the SP cost of skills by 25%.
- Removes all gemstone requirements from some 3rd class skills. (possible bug)
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Mutant Coelacanth Card |
Headgear |
- MAtk +2%
- For each 2 refine, MATK + 1%, Max HP - 1%.
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Myst Case Card |
Headgear |
- Adds a 0.3% chance of the Gift Box (Plain) item dropping when a monster is killed.
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Nightmare Card |
Headgear |
- Agi +1
- Gives immunity to [Sleep] status.
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Orc Hero Card |
Headgear |
- Vit +3
- Gives immunity to [Stun] status.
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Parus Card |
Headgear |
- Heal effectiveness + 3%.
- If used by acolyte types, each 2 refine adds 1% heal effectiveness.
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Permeter Card |
Headgear |
- Reduces damage received from [Shadow] and [Undead] element attacks by 15%.
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Pharaoh Card |
Headgear |
- Reduces the SP cost of skills by 30%.
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Phylla Card |
Headgear |
- Dex +1
- When dealing physical damage, adds a 0.4% chance that for 4 seconds you will recieve CRIT + 20.
- Agi +1
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Rata Card |
Headgear |
- Matk +10
- When dealing magic damage, adds a 1% chance that for 4 seconds your fixed cast time will be reduced by 50%.
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Repair Robot Turbo Card |
Headgear |
- Increase natural HP and SP regeneration rate by 25%
- Recover +25 HP and +3 SP each time a monster is killed by Physical Melee Damage
- If upgraded +7 or higher, additional +10 HP and +1 SP each time a monster is killed by Physical Melee Damage
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Rhyncho Card |
Headgear |
- Heal Skill Recovery + 3%.
- Increases SP cost of skills by 5%.
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Rideword Card |
Headgear |
- Int +1
- If used by an Acolyte job type:
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Sakray Card |
Headgear |
- P.Atk +1
- S.Matk +1
- Reduces global cooldown by 5%
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Seyren Windsor Card |
Headgear |
- Str -6
- Each upgrade on the headgear gives Str +1.
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Siorava Card |
Headgear |
- Luk +2
- If used by merchant types, each 3 refine adds LUK + 1
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Stainer Card |
Headgear |
- Def +1
- Increases resistance to [Silence] status by 20%.
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Stalactic Golem Card |
Headgear |
- Def +1
- Increases resistance to [Stun] status by 20%.
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Tiara Card |
Headgear |
- P.Atk +1
- S.Matk +1
- Reduces global cooldown by 5%
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Tikbalang Card |
Headgear |
- MAtk +10
- Increases damage inflicted with [Wind] element magic attacks by 5%.
- When refined to +9 or higher, increases damage inflicted with [Wind] element magic attacks by an additional 5%.
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Tower Keeper Card |
Headgear |
- Int +1
- Reduces the variable casting time of skills by 5%.
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Trans Spore Card |
Headgear |
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Ungoliant Card |
Headgear |
- HP Regen +10%
- Gives immunity to [Bleeding] status.
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Vanberk Card |
Headgear |
- Str +2
- Adds a 0.5% chance for when dealing physical damage, the user will gain Crit +100 for 5 seconds.
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Vesper Card |
Headgear |
- Dex +2
- Magic attacks bypass the defense of boss monsters by 30%.
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Violent Coelacanth Card |
Headgear |
- Atk +2%
- For each 2 refine, ATK + 1%, Max SP - 1%
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Weakened Fenrir Card |
Headgear |
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White Lady Card |
Headgear |
- Increases the recovery power of the user's healing skills by 30%.
- Increases the SP cost of skills by 15%.
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Willow Card |
Headgear |
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Wootan Fighter Card |
Headgear |
- Def +1
- Increases resistance to [Bleeding] status by 20%.
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Wootan Shooter Card |
Headgear |
- Def +1
- Increases resistance to [Confusion] status by 20%.
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