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Survivor's Orb
An orb that automatically protects its' owner.
Reduces the variable casting time of skills by 3%.
Enables
[Hiding]
Lv .1
Set bonus with
Survivor's Circlet [1]
:
Vit +4
Reduces the variable casting time of skills by 6%.
Increases the damage of [Earth] and [Wind] property magical attacks on targets by 20%.
Reduces damage taken from [Demi-Human] race enemies by 4%.
If Survivor's Circlet [1] upgrade level is +7 or higher:
Additional Vit +4
Reduces the variable casting time of skills by an additional 6%.
Reduces damage taken from [Demi-Human] race enemies by an additional 4%.
If Survivor's Circlet [1] upgrade level is +9 or higher:
Additional Vit +4
Reduces the variable casting time of skills by an additional 6%.
Reduces damage taken from [Demi-Human] race enemies by an additional 4%.
Set bonus with
Survivor's Rod (Dex)
or
Survivor's Rod [1] (Dex)
or
Survivor's Rod (Int)
or
Survivor's Rod [1] (Int)
:
MAtk + 10 per upgrade level of Survivor's Rod
If Survivor's Rod upgrade level is +10 or higher:
Reduces the variable casting time of skills by 3%.
Increases the damage of
[Chain Lightning]
and
[Earth Strain]
by 15%.
Increases the damage of
[Heaven's Drive]
and
[Jupitel Thunder]
by 70%.
If the user's base level is 100 or higher:
Reduces the variable casting time of skills by an additional 3%
Increases the damage of
[Chain Lightning]
and
[Earth Strain]
by an additional 30%.
Increases the damage of
[Heaven's Drive]
and
[Jupitel Thunder]
by an additional 140%.
Set bonus with
Survivor's Manteau
or
Survivor's Manteau [1]
:
Reduces the fixed casting time of skills by 50%.
Reduces damage taken from [Demi-Human] race enemies by 1%.
If Survivor's Manteau or Survivor's Manteau [1] upgrade level is +5 or higher:
Reduces damage taken from [Demi-Human] race enemies by an additional 2%.
If Survivor's Manteau or Survivor's Manteau [1] upgrade level is +7 or higher:
Reduces damage taken from [Demi-Human] race enemies by an additional 2%.
Set bonus with
Survivor's Shoes
:
Vit +5
Int +5
Reduces damage taken from [Demi-Human] race enemies by 3%.
Set bonus with
Survivor's Rod (Dex)
,
Survivor's Rod [1] (Dex)
,
Survivor's Rod (Int)
,
Survivor's Rod [1] (Int)
,
Survivor's Manteau
:
MAtk +1%
If Survivor's Rod upgrade level is +5 or higher:
Additional MAtk + 2%
If Survivor's Rod upgrade level is +7 or higher:
Additional MAtk + 2%
Set bonus with
Survivor's Rod (Dex)
,
Survivor's Rod [1] (Dex)
,
Survivor's Rod (Int)
,
Survivor's Rod [1] (Int)
,
Survivor's Manteau [1]
:
MAtk +1%
If Survivor's Rod upgrade level is +5 or higher:
Additional MAtk + 2%
If Survivor's Rod upgrade level is +7 or higher:
Additional MAtk + 2%
Special Notes:
Obtained via temporary cash shop sale events.
Main
Type
Gear
Subtype
Headgear
Weight
30
Required Level
50
Upgradable
No
Damagable
No
Stats
Def
0
MDef
0
Atk
+2%
MAtk
+2%
Head Position
Upper
Middle
Lower
X
NPC Prices
Buying Price
--
Selling Price
10 Z (12 Z)
Equippable By
Novice
Super Novice
Swordman
Merchant
Thief
Acolyte
Mage
Archer
Knight
Blacksmith
Assassin
Priest
Wizard
Hunter
Crusader
Alchemist
Rogue
Monk
Sage
Bard
Dancer
Lord Knight
Master Smith
Assassin Cross
High Priest
High Wizard
Sniper
Paladin
Biochemist
Stalker
Champion
Scholar
Minstrel
Gypsy
Rune Knight
Mechanic
Guillotine Cross
Arch Bishop
Warlock
Ranger
Royal Guard
Geneticist
Shadow Chaser
Sura
Sorcerer
Maestro
Wanderer
Taekwon
Taekwon Master
Soul Linker
Ninja
Kagerou/Oboro
Gunslinger
Rebel
Doram Race
Currently maintained by BrokenStaff and others supporting
iRO Wiki
.
Created by Amesani: Previously Maintained by Mosu, Yurei and many others. Much thanks guys.
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