A katar made of a huge beast. Striked enemy can not recover from the made damage.
Adds a 10% chance of using [Fatal Wound] Lv 1 on the target when performing a physical attack.
If upgrade level is +9 or higher, Lv 2 [Fatal Wound] will be cast instead.
Main
Type
Weapon
Subtype
Katar
Weight
145
Element
Neutral
Weapon Level
4
Required Level
55
Upgradable
Yes
Damagable
Yes
Stats
Atk
160
Size Modifiers
Small
75%
Medium
100%
Large
75%
NPC Prices
Buying Price
--
Selling Price
10 Z (12 Z)
Equippable By
Novice
Super Novice
Swordman
Merchant
Thief
Acolyte
Mage
Archer
Knight
Blacksmith
Assassin
Priest
Wizard
Hunter
Crusader
Alchemist
Rogue
Monk
Sage
Bard
Dancer
Lord Knight
Master Smith
Assassin Cross
High Priest
High Wizard
Sniper
Paladin
Biochemist
Stalker
Champion
Scholar
Minstrel
Gypsy
Taekwon
Taekwon Master
Soul Linker
Ninja
Gunslinger
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